

Warcraft has a little more realism in the textures than the traditional painterly style.

With Diablo we’ve pushed to be not as dark and shadowy and with Warcraft we’ve toned down the proportions so everybody is in this zone. “We had to come up with a style that takes a bit of the essence of all of those. StarCraft falls in the middle, where you have the big-proportioned characters, but a lot of that is because they’re either monstrous Zerg or Protoss space marine armor. You have pandas running around and all kinds of crazy murlocs of superhero proportions where everyone looks like Mr. “Diablo is arguably our most realistic, where the humans are a little bit more normal proportioned, it’s a little bit darker and a little more intense. “The most difficult aspect was finding a look for the game that could combine all of the universes together,” said Didier. Traditionally, each game team has had its own art design. The art posed a new challenge for Didier because the game incorporates characters from the Diablo, StarCraft and Warcraft franchises.

That decision to turn the mod into a full game opened up a lot of work for Didier’s team because they had to make unique art for it. This has so much more potential to be its own game.” I think we should just call it ‘video game.’ But it seemed that there was even more excitement for it and I think we all started realizing that this needs to be its own game. There have been so many names, it’s hard to remember what was what. At that time it was Blizzard Dota or Blizzard All-Stars. We thought, ‘Wow, maybe this could be more than a mod map.’ The next BlizzCon we had done some more work on it. “We showed it a couple BlizzCons ago and we had a bunch of people in line wanting to play it,” said Didier. The original plan early on was to just show an example of the game tools that the team was using, so they made a cool map utilizing mostly StarCraft II art.Įvery image in this article can be enlarged by clicking on it. According to Samwise Didier, art director at Blizzard Entertainment, fans have been able to play the game through each incarnation from its very inception as a mod.
